Houseki’s just getting better and better huh? This episode is a knock-out, this series is truly a knock-out. It must be Houseki’s most devastating episode, leaving Phos, Antarc and Kongou-sensei the deep wound that won’t easily be healed. Let’s get to the main turn of event upfront: Antarc is taken away by the Moon people. This result, in a way, is a paid price for Phos getting their new arms. Just two episodes since their first appearance, Antarc has earned more than enough to become a reliable, yet surprisingly poignant and humane character and they’re undoubtedly one of my favorite characters in Houseki. Just two episodes since their first appearance, but the loss of Antarc feels profoundly impactful, not only with us viewers (since Antarc was the very first gem from our point of view to be taken by the Lunarians), but also with both Phos and Kongou-sensei, the only two beings who share a deep connection with Antarc. But boy, the Iced Gem does put up a good fight. In a way, it’s more like Antarc is unlucky when they encounter a string of bad luck all by their own: Phos’s in the situation where they can’t help (another instance where Phos being useless when it counts the most), the sky is unexpectedly clear, Kongou-sensei being hold up and most of all, the Lunarians attack them TWICE. They’re a persistent bunch, to put it very mildly.
But Antarc’s character strength shines through all over this episode with many, many great character moments. From the very early on, where we can clearly see their frustration towards Phos’ losing the forearms. Diving deep into the sea of ice, risking their own safety and nearly losing their hand, all we can hear was “they’re gone”. It’s more like the far cry from Antarc that they blame the loss of Phos’ forearms as their own lack of teamwork experience. Or their furious later on when they wanted to take their hand back because they don’t want to lose any memories with the sensei. Or even later when they literally breaking apart, they do their best to take care of Phos and tells Phos to take care of sensei and carry on the winter job in their place. Antarc sure will be missed; an unsung hero who exits the field almost too soon, leaves a big impact to those remaining players, especially Phos.
Like how we expected last week (and frankly this was the only plot development that comes as expected, the rest is fairly unpredictable), Phos’ getting a new pair of hands and they’re much stronger, albeit much harder to control, than Phos’ previous arms. This is a true “body-horror” element if you ask me, unfamiliar limbs attached to the host and then grow accustomed and spread all over the body and go out of control. At first, these golden arms take completely out of hands, building themselves up into the golden jelly, then golden solid cage which completely “swallow Phos whole”. However, with the devastating feeling of watching Antarc broken apart, then being taken away by the Lunarians, Phos goes pass their own limits to control those freak arms and manage to make them a useful, powerful weapon. This is the first time, however, that we witness the desperation in the eyes of Phos. The laid-back, why-so-serious character becomes angry, distraught, and later, deeply disappointed about themselves that they can’t do anything to bring their friend back. Big part of why Phos is still very likable despite their seemingly-annoying attitude lies in the dynamic voice acting work from Tomoyo Kurosawa, who did a marvellous job voicing Kumiko in Sound Eupho last year. In an interview, the staff comment that they build Phos’s body acting based mostly on the nuance of Miss Kurosawa’s voice (which is not a common practice by all mean since usually the voicing session comes much later in the production phase), and here we can see the easy dynamic from Phos that made them click like a stick.
Houseki again drops another crucial setting: A Chord Shore where supposedly all the Gems are born in, and for my money, where it all begins. We get the see the brief part of an incomplete crystal who washed up, drop into the ground and become nothing. Only in rare occasions, the complete Gems are born, and they were taken immediately into the swings of Kongou-sensei, who teach them about the world and assign them to their jobs. All I’m getting at is that Kongou-sensei definitely controls their income of knowledge and he obviously hides something underneath the surface. Even Yellow Diamond, the oldest gem, admits that they already forget the reasons they fight the Lunarians. All other gems don’t know either the reasons they fight except that they were told to fight. I guess the main reason here has to do with Kongou-sensei, in the sense that those gems fight the Moon people to protect himself from the Lunarians. Just looking at the way the Lunarians “ambush” the Monk: for me their actions all hint towards to “worshipping” Kongou-sensei, and I suspect that they gather the Gems in order to make the best material to submit him. But what intrigue in the settings doesn’t lessen the fact that Houseki has delivered some of its most emotional-wrenching moments to date. I have a strong feeling that Houseki keeps building itself up to an epic drive, both in terms of emotion, as well as its narrative scope.
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