At this point, I wholly expect 18if to bring different approach, have different style on its same themes each passing week. This week, they indeed pulled a very different episode from its first two. It was a fascinating episode. I said “fascinating” because if I’m gonna mark this week as a standalone episode (or as a premiere episode), then I wouldn’t rate it too highly because its flaws are massive. But If I see this episode as one jigsaw piece in this 18if universe, then it adds up. Episode 3 addresses the issues that I have with 18if from the very beginning, even with the expense of the main cast. In order to sell us on the Witch’s case we have to invest to the Witch, and this episode spends a fair amount of time to develop her. Tojiro Fujii, an animator most famously known for his work with studio Pierrot, was given full creative control on this episode, as he directs, writes, storyboards and animates this piece, and his input surely shows: the characters are more expressive and the dream world is more grounded, with muted color palette. This episode actually reminds me of Flip Flappers for good reasons, so despite its shortcomings I don’t deny that this episode is my favorite 18if so far.
One thing, for better or for worse, that you can all take out from this week is that episode 3 feels and tastes different than the previous two. Instead of the excessive LCD psychedelic images of the first episode, or red blood disturbing atmospheric second episode, this one is surrounded by isolated normal town with only Kayo, the third witch, and Haruto, stay in. Kayo wanted to experience the normal high school life, but she was so sick she missed all the activities most of the time. All those visual choices actually help deepen the insecure state of Kayo, from her sitting alone in the middle of the empty town, to how 18if maintains the distance between the Kayo and Haruto (If you split the screen right in the middle, then those two would fall on different side) until she opens up to Haruto. This isn’t showy type like previous episodes but this is very well-handled direction, which I greatly appreciate. This episode also develops Kayo greatly by telling the episode from her point of view, so we can get into her thoughts, her nervousness and what she wants to achieve. Haruto and Kayo spend some solid chemistry together as well and seeing that little girl having small moments of happiness make my heart swell. I don’t really like the romance first love part but it does have its merits. The direction and the great development of the Third witch are understandably the highlight of this episode.
But its flaws are too big to ignore. Haruto spends an entire episode being passive, hanging around and doesn’t know what to do. Remember his main mission is to solve the case and get out of the witch’s dream? Well, this Haruto doesn’t have that purpose anymore, or any purpose whatsoever except for playing around with Kayo. I don’t like to say this but he has no personality this week so his tears in the end just don’t do anything to me. Other recurring characters are all relegated to some small lines and one-off, which of course hurt the consistency the show has established so far. And honestly I don’t know what to make of Kayo transforming into the witch. By any mean she would become extremely dangerous but 18if simply leave it aside. Well, witches aren’t necessary dangerous but when Kayo doesn’t use any of her power then what is the point of making her the Witch then? In the end, I consider this episode an anomaly in this 18if universe as it doesn’t follow the game rule established in previous episodes, and the results have its fair share of strengths and weaknesses. My usual complaint for 18if is that this is style over substance series, and I guess that’s likely where they will go for the rest of their run, but this episode proves that 18if still can go deep into the psyche of characters to tell a compelling personal story.
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